Aantioch_Infernum/_module/nss/usecreatureweap.nss
EpicValor f6270c3cb8 Tweaked several areas, mobs, and added
the codi ai to some mobs.
2023-09-28 23:01:25 -05:00

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void main()
{
// Have us perform a sequence of actions.
ActionEquipMostDamagingMelee(OBJECT_INVALID, FALSE);
AssignCommand (OBJECT_SELF, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND)));
AssignCommand (OBJECT_SELF, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_RIGHTHAND)));
object oLeft = GetItemInSlot (INVENTORY_SLOT_CWEAPON_L, OBJECT_SELF);
object oRight = GetItemInSlot (INVENTORY_SLOT_CWEAPON_R, OBJECT_SELF);
object oBite = GetItemInSlot (INVENTORY_SLOT_CWEAPON_B, OBJECT_SELF);
AssignCommand (OBJECT_SELF, ActionEquipItem(GetItemPossessedBy(OBJECT_SELF, "oLeft"), INVENTORY_SLOT_CWEAPON_L));
AssignCommand (OBJECT_SELF, ActionEquipItem(GetItemPossessedBy(OBJECT_SELF, "oRight"), INVENTORY_SLOT_CWEAPON_R));
AssignCommand (OBJECT_SELF, ActionEquipItem(GetItemPossessedBy(OBJECT_SELF, "oBite"), INVENTORY_SLOT_CWEAPON_B));
DelayCommand (0.2, ExecuteScript("usecreatureweap", OBJECT_SELF));
}