493 lines
12 KiB
JSON
493 lines
12 KiB
JSON
{
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"__data_type": "GIC ",
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"Creature List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": ""
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{
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"__struct_id": 4,
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"Comment": {
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"type": "cexostring",
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"value": "Blue Dragon, Wyrmling"
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}
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},
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{
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"__struct_id": 4,
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"Comment": {
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"value": ""
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{
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"__struct_id": 4,
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"type": "cexostring",
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"value": ""
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}
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}
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]
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},
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"Door List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 8,
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"Comment": {
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"type": "cexostring",
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"value": "TempleDoor"
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}
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}
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]
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},
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"Encounter List": {
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"type": "list",
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"value": []
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},
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"List": {
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"type": "list",
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"value": []
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},
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"Placeable List": {
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"type": "list",
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"value": [
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Water v1.1 by Adam Miller"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": ""
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Floor Lever - 1"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Floor Lever - 1"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Floor Lever - 1"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Magic Sparks - Orange"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Magic Sparks - Red"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Magic Sparks - Yellow"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Floor Lever - 1"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Sittable Chairs by Janus\n"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Sittable Chairs by Janus\n"
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{
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"Comment": {
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"type": "cexostring",
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"value": "Sittable Chairs by Janus\n"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Sittable Chairs by Janus\n"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Sittable Chairs by Janus\n"
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Sittable Chairs by Janus\n"
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}
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{
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"Comment": {
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"type": "cexostring",
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"value": "Brazier"
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{
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"__struct_id": 9,
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"type": "cexostring",
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"value": "Brazier"
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Brazier"
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"__struct_id": 9,
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"value": "Brazier"
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"type": "cexostring",
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"value": "Sittable Chairs by Janus\n"
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Sittable Chairs by Janus\n"
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}
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"Comment": {
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"type": "cexostring",
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"value": "Sittable Chairs by Janus\n"
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{
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"Comment": {
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"type": "cexostring",
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"value": "Brazier"
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{
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"Comment": {
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"value": "Brazier"
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Merchants Shingle - 3"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Merchants Shingle - 3"
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}
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Merchants Shingle - 3"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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},
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{
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"__struct_id": 9,
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"Comment": {
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"type": "cexostring",
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"value": "Source: Placeable Lightshafts with pwk by Demigog"
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}
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}
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]
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},
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"SoundList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 6,
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"Comment": {
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"type": "cexostring",
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"value": ""
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},
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"PlayInToolset": {
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"type": "byte",
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"value": 1
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{
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"__struct_id": 6,
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"Comment": {
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"type": "cexostring",
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"value": ""
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"value": 1
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"value": ""
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"value": 1
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{
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"__struct_id": 6,
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"value": ""
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"PlayInToolset": {
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"type": "byte",
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"value": ""
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"type": "cexostring",
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"value": ""
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"PlayInToolset": {
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"type": "byte",
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"value": 1
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]
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},
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"StoreList": {
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"type": "list",
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"value": []
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},
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"TriggerList": {
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"type": "list",
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"value": []
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},
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"WaypointList": {
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"type": "list",
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"value": [
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\n1. Create the creature and either use its current Tag or fill in a new one.\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\n3. Place a series of waypoints along the route you wish the creature to walk.\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\n1. Create the creature and either use its current Tag or fill in a new one.\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\n3. Place a series of waypoints along the route you wish the creature to walk.\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\n1. Create the creature and either use its current Tag or fill in a new one.\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\n3. Place a series of waypoints along the route you wish the creature to walk.\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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},
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{
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"__struct_id": 5,
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"Comment": {
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"type": "cexostring",
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"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\n1. Create the creature and either use its current Tag or fill in a new one.\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\n3. Place a series of waypoints along the route you wish the creature to walk.\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
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}
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}
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]
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}
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}
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