Alangara_PRC8/_module/gic/sidstebastion.gic.json
Jaysyn904 86feb9ca6f Initial commit
Initial commit.
2024-06-05 21:21:06 -04:00

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{
"__data_type": "GIC ",
"Creature List": {
"type": "list",
"value": [
{
"__struct_id": 4,
"Comment": {
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},
"Door List": {
"type": "list",
"value": [
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"Comment": {
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{
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"value": ""
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"Comment": {
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{
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"value": "Stone Door"
}
}
]
},
"Encounter List": {
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"value": [
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{
"__struct_id": 7
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{
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{
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{
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{
"__struct_id": 7
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{
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{
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{
"__struct_id": 7
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{
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{
"__struct_id": 7
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{
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{
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{
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{
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{
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{
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{
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{
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]
},
"List": {
"type": "list",
"value": []
},
"Placeable List": {
"type": "list",
"value": [
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": ""
}
},
{
"__struct_id": 9,
"Comment": {
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"value": "Statue pack for CEP v1.5 by Whalebones"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Statue pack for CEP v1.5 by Whalebones"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Statue pack for CEP v1.5 by Whalebones"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Statue pack for CEP v1.5 by Whalebones"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Portal"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Chest - 1 (Low treasure script)"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "Source: All Purpose Placeables 1.1 by M.G.Skaggs"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "9 big fire placeables by Okto\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "9 big fire placeables by Okto\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "9 big fire placeables by Okto\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "9 big fire placeables by Okto\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "9 big fire placeables by Okto\n"
}
},
{
"__struct_id": 9,
"Comment": {
"type": "cexostring",
"value": "9 big fire placeables by Okto\n"
}
}
]
},
"SoundList": {
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"value": [
{
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"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
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"Comment": {
"type": "cexostring",
"value": ""
},
"PlayInToolset": {
"type": "byte",
"value": 1
}
},
{
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"Comment": {
"type": "cexostring",
"value": ""
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"PlayInToolset": {
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"Comment": {
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"PlayInToolset": {
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"value": 1
}
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"Comment": {
"type": "cexostring",
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"PlayInToolset": {
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"value": 1
}
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{
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"value": ""
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"PlayInToolset": {
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"value": 1
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}
]
},
"StoreList": {
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"value": []
},
"TriggerList": {
"type": "list",
"value": [
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Epic Fire\nDetect DC: 43\nDisarm DC: 58\nSet DC: 65\nDamage / Effect: 50d6\nAverage Damage: 175\nArea of Effect: Medium, Sphere\nMin to Max player level: 20 - 30"
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Deadly Gas\nDetect DC: 22\nDisarm DC: 36\nSet DC: 45\nDamage / Effect: Black Lotus Extract\nAverage Damage: 0\nArea of Effect: Medium, Sphere\nMin to Max player level: 15 - 30"
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Deadly Spike\nDetect DC: 10\nDisarm DC: 22\nSet DC: 35\nDamage / Effect: 8d8\nAverage Damage: 36\nArea of Effect: Single\nMin to Max player level: 6 - 18"
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Deadly Spike\nDetect DC: 10\nDisarm DC: 22\nSet DC: 35\nDamage / Effect: 8d8\nAverage Damage: 36\nArea of Effect: Single\nMin to Max player level: 6 - 18"
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Deadly Spike\nDetect DC: 10\nDisarm DC: 22\nSet DC: 35\nDamage / Effect: 8d8\nAverage Damage: 36\nArea of Effect: Single\nMin to Max player level: 6 - 18"
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Deadly Spike\nDetect DC: 10\nDisarm DC: 22\nSet DC: 35\nDamage / Effect: 8d8\nAverage Damage: 36\nArea of Effect: Single\nMin to Max player level: 6 - 18"
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Deadly Spike\nDetect DC: 10\nDisarm DC: 22\nSet DC: 35\nDamage / Effect: 8d8\nAverage Damage: 36\nArea of Effect: Single\nMin to Max player level: 6 - 18"
}
},
{
"__struct_id": 1,
"Comment": {
"type": "cexostring",
"value": "Epic Electrical\nDetect DC: 43\nDisarm DC: 58\nSet DC: 65\nDamage / Effect: 60d6\nAV Dam: 210\nArea of Effect: Large, Sphere\nMin to Max player level: 20 - 30"
}
}
]
},
"WaypointList": {
"type": "list",
"value": [
{
"__struct_id": 5,
"Comment": {
"type": "cexostring",
"value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\n1. Create the creature and either use its current Tag or fill in a new one.\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\n3. Place a series of waypoints along the route you wish the creature to walk.\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive."
}
}
]
}
}