53 lines
1.2 KiB
Plaintext
53 lines
1.2 KiB
Plaintext
// Script generated by
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// Lilac Soul's NWN Script Generator, v. 2.3
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// For download info, please visit:
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/// http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
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void main()
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{
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object oPC;
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if ((GetObjectType(GetItemActivatedTarget())!=OBJECT_TYPE_CREATURE)
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){
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SendMessageToPC(GetItemActivator(), "Improper use of item!");
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return;}
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object oTarget;
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oTarget = GetItemActivatedTarget();
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effect eEffect;
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eEffect = EffectAbilityIncrease(ABILITY_CONSTITUTION, 4);
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eEffect = SupernaturalEffect(eEffect);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget);
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eEffect = EffectAbilityIncrease(ABILITY_STRENGTH, 4);
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eEffect = SupernaturalEffect(eEffect);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget);
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eEffect = EffectACIncrease(10);
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eEffect = SupernaturalEffect(eEffect);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget);
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eEffect = EffectDamageIncrease(DAMAGE_BONUS_1d8, DAMAGE_TYPE_FIRE);
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eEffect = SupernaturalEffect(eEffect);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget);
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eEffect = EffectRegenerate(5, 6.0f);
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eEffect = SupernaturalEffect(eEffect);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oTarget);
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}
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