40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
/* Script generated by
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Lilac Soul's NWN Script Generator, v. 2.3
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For download info, please visit:
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http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
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//Put this script OnUsed
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void main()
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{
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object oPC = GetLastUsedBy();
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if (!GetIsPC(oPC)) return;
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object oTarget;
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oTarget = oPC;
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effect eEffect;
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eEffect = EffectRegenerate(10, 30.0f);
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eEffect = SupernaturalEffect(eEffect);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 1200.0f);
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object oCaster;
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oCaster = GetObjectByTag("yondalla");
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AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_GREATER_RESTORATION, oTarget, METAMAGIC_ANY, TRUE, 0, PROJECTILE_PATH_TYPE_DEFAULT, TRUE));
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//Visual effects can't be applied to waypoints, so if it is a WP
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//the VFX will be applied to the WP's location instead
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int nInt;
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nInt = GetObjectType(oTarget);
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if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_MASS_MIND_AFFECTING), oTarget);
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else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_MASS_MIND_AFFECTING), GetLocation(oTarget));
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}
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