#include "nw_i0_generic" /* Script generated by Lilac Soul's NWN Script Generator, v. 2.0 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Put this OnEnter void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF)); if (DoOnce==TRUE) return; SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE); object oTarget; object oSpawn; location lTarget; oTarget = GetWaypointByTag("dragon10"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "wyrmling_blu004", lTarget); oTarget = oSpawn; SetIsTemporaryEnemy(oPC, oTarget); AssignCommand(oTarget, ActionAttack(oPC)); AssignCommand(oTarget, DetermineCombatRound(oPC)); oTarget = GetWaypointByTag("dragon7"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "wyrmling_blu004", lTarget); oTarget = oSpawn; SetIsTemporaryEnemy(oPC, oTarget); AssignCommand(oTarget, ActionAttack(oPC)); AssignCommand(oTarget, DetermineCombatRound(oPC)); oTarget = GetWaypointByTag("dragon9"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "wyrmling_blu004", lTarget); oTarget = oSpawn; SetIsTemporaryEnemy(oPC, oTarget); AssignCommand(oTarget, ActionAttack(oPC)); AssignCommand(oTarget, DetermineCombatRound(oPC)); object oCaster; oCaster = GetObjectByTag("kespikes2"); oTarget = oPC; //AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_EPIC_HELLBALL, oTarget, METAMAGIC_ANY, TRUE, 40, PROJECTILE_PATH_TYPE_DEFAULT, TRUE)); //oCaster = GetObjectByTag("kespikes2"); AssignCommand(oCaster, ActionCastSpellAtObject(SPELL_EPIC_RUIN, oTarget, METAMAGIC_ANY, TRUE, 40, PROJECTILE_PATH_TYPE_DEFAULT, TRUE)); }