/* Script generated by Lilac Soul's NWN Script Generator, v. 2.1 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ void main() { object oPC; oPC = GetItemActivator(); effect eEffect; eEffect = EffectSummonCreature("nw_s_firehuge", VFX_IMP_DIVINE_STRIKE_FIRE, 1.0); ApplyEffectToObject(DURATION_TYPE_PERMANENT, eEffect, oPC); }