//::////////////////////////////////////////////// //:: BODY TAILOR: apply eyes //:: onconv bodytailor //::////////////////////////////////////////////// /* this will slap the eyes from the npc to the pc. not vice versa. */ //::////////////////////////////////////////////// //:: Created By: bloodsong //:: based on the Mil_Tailor by Milambus Mandragon //::////////////////////////////////////////////// #include "btlr__inc" void main() { object oPC = GetPCSpeaker(); int nEye = GetLocalInt(OBJECT_SELF, "EYES"); if(ALLOWEYES || GetLevelByClass(CLASS_TYPE_MONK) > 0) { ApplyEyes(nEye, oPC); } //--i dont think you can take eyes off a monk. }