//::////////////////////////////////////////////// //:: BODY TAILOR: eyes //:: onconv bodytailor //::////////////////////////////////////////////// /* i give up trying to cycle through and blah blah. just pick what colour you want to slap on. save the local eye int for your records. */ //::////////////////////////////////////////////// //:: Created By: bloodsong //:: based on the Mil_Tailor by Milambus Mandragon //::////////////////////////////////////////////// #include "btlr__inc" void main() { SetLocalInt(OBJECT_SELF, "EYES", 2); ApplyEyes(2, OBJECT_SELF); }