/* Script generated by Lilac Soul's NWN Script Generator, v. 2.3 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ void main() { object oPC; if ((GetObjectType(GetItemActivatedTarget())!=OBJECT_TYPE_CREATURE) ){ SendMessageToPC(GetItemActivator(), "Improper use of item!"); return;} oPC = GetItemActivator(); object oTarget; oTarget = GetItemActivatedTarget(); SetCreatureAppearanceType(oTarget, APPEARANCE_TYPE_BADGER); SetPortraitResRef(oTarget, "po_badger"); }