#include "ipi_constants" #include "ipi_defaults" #include "pf_facade" void main() { string sInnPrefix = GetStringRight(GetTag(OBJECT_SELF),2); object myInn = GetObjectByTag(sPREFIX + sInnPrefix); // Save the total rate for when the ipi_checkfunds script runs string chosenClass = IntToString(GetLocalInt(OBJECT_SELF, CHOSENCLASS_VAR)); int roomNum = GetLocalInt(OBJECT_SELF, CURRENTROOM_VAR); if (! roomNum) roomNum = GetLocalInt(OBJECT_SELF, FIRSTROOMINCLASS_VAR + chosenClass); object door = GetDoor(sInnPrefix, roomNum); // Set this room's description SetCustomToken(171, "Room "+ IntToString(roomNum)); if (GetWillSavingThrow(door) == USE_ROOM_NAME) SetCustomToken(171, GetName(door)); int cost = GetLocalInt(OBJECT_SELF, TOTALCOST_VAR); // Store the player's key persistently object oPC = GetPCSpeaker(); string sPKey = GetName(oPC) + GetPCPlayerName(oPC); string sTenantVar = "Rm" + IntToStringPad3(roomNum) + "Tenant"; SetPFCampaignString(sCampaignName, sTenantVar, sPKey, myInn); // Set the expire date string sExpire = GetLocalString(OBJECT_SELF, EXPIREDATE_VAR); string sExpireVar = "Rm" + IntToStringPad3(roomNum) + "Expire"; SetPFCampaignString(sCampaignName, sExpireVar, sExpire, myInn); // Take the money TakeGoldFromCreature(cost, oPC, TRUE); // Debug / logging string logMsg = "Renting room # "+ IntToString(roomNum) +" ("+ GetName(door) +") to "+ GetName(GetPCSpeaker()) +" for "+ IntToString(cost) +" gold until date "+ sExpire +"."; WriteTimestampedLogEntry(logMsg); }