// Tavern 1

#include "jukebox_include"

void main()
{
    MusicBackgroundStop(GetArea(OBJECT_SELF));
    MusicBackgroundChangeDay(GetArea(OBJECT_SELF), 22);
    MusicBackgroundChangeNight(GetArea(OBJECT_SELF), 22);
    MusicBackgroundPlay(GetArea(OBJECT_SELF));
    if (ANTI_FLOOD_ACTIVATED != "")
      SpeakString(ANTI_FLOOD_ACTIVATED);
    SetLocalInt(OBJECT_SELF, "NOCHANGE", TRUE);
    if (ANTI_FLOOD_DELAY < 60.0) ANTI_FLOOD_DELAY = 60.0;
    DelayCommand(ANTI_FLOOD_DELAY, DeleteLocalInt(OBJECT_SELF, "NOCHANGE"));
    if (ANTI_FLOOD_DEACTIVATED != "")
      DelayCommand(ANTI_FLOOD_DELAY, SpeakString(ANTI_FLOOD_DEACTIVATED));
}