// Generic Castle #include "jukebox_include" void main() { MusicBackgroundStop(GetArea(OBJECT_SELF)); MusicBackgroundChangeDay(GetArea(OBJECT_SELF), 50); MusicBackgroundChangeNight(GetArea(OBJECT_SELF), 50); MusicBackgroundPlay(GetArea(OBJECT_SELF)); if (ANTI_FLOOD_ACTIVATED != "") SpeakString(ANTI_FLOOD_ACTIVATED); SetLocalInt(OBJECT_SELF, "NOCHANGE", TRUE); if (ANTI_FLOOD_DELAY < 60.0) ANTI_FLOOD_DELAY = 60.0; DelayCommand(ANTI_FLOOD_DELAY, DeleteLocalInt(OBJECT_SELF, "NOCHANGE")); if (ANTI_FLOOD_DEACTIVATED != "") DelayCommand(ANTI_FLOOD_DELAY, SpeakString(ANTI_FLOOD_DEACTIVATED)); }