/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this on action taken in the conversation editor #include "nw_i0_tool" void main() { object oPC = GetPCSpeaker(); RewardPartyXP(3500, oPC, FALSE); object oTarget; oTarget = oPC; effect eEffect; eEffect = EffectAbilityIncrease(ABILITY_CHARISMA, 1); ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oTarget); oTarget = oPC; eEffect = EffectAbilityIncrease(ABILITY_CONSTITUTION, 1); ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oTarget); oTarget = oPC; eEffect = EffectAbilityIncrease(ABILITY_DEXTERITY, 1); ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oTarget); oTarget = oPC; eEffect = EffectAbilityIncrease(ABILITY_INTELLIGENCE, 1); ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oTarget); oTarget = oPC; eEffect = EffectAbilityIncrease(ABILITY_STRENGTH, 1); ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oTarget); oTarget = oPC; eEffect = EffectAbilityIncrease(ABILITY_WISDOM, 1); ApplyEffectToObject(DURATION_TYPE_INSTANT, eEffect, oTarget); CreateItemOnObject("questgem", oPC); CreateItemOnObject("allstats_1", oPC); object oItem; oItem = GetItemPossessedBy(oPC, "Bookofwinther"); if (GetIsObjectValid(oItem)) DestroyObject(oItem); }