#include "mn_unitele" const string DESTINATION = "furin2"; void main() { object oPC; oPC = GetItemActivator(); RingTeleport( oPC, DESTINATION ); object oTarget=GetFirstFactionMember(oPC, FALSE); while (GetIsObjectValid(oTarget)) { if( TeleportStatus( oTarget ) > MN_TELE_NORESTRICT ) { FloatingTextStringOnCreature( "Something intereferes in your teleportation of "+GetName( oTarget), oPC, FALSE ); } else { RingTeleport( oTarget, DESTINATION ); oTarget=GetNextFactionMember(oPC, FALSE); } } }