/*   Script generated by
Lilac Soul's NWN Script Generator, v. 2.3

For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625    */

//Put this on action taken in the conversation editor
void main()
{

object oPC = GetPCSpeaker();

if (GetItemPossessedBy(oPC, "gaiapassage")== OBJECT_INVALID)
   {
   CreateItemOnObject("gaiapassage", oPC);

   }

}