string sDeny; /* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this OnEnter void main() { object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; if (!(GetHitDice(oPC) <= 20)) { sDeny="You manage to gather the strenght to pass thrue the magical fog"; SendMessageToPC(oPC, sDeny); return; } object oTarget; location lTarget; oTarget = GetWaypointByTag("wp_helldeny"); lTarget = GetLocation(oTarget); //only do the jump if the location is valid. //though not flawless, we just check if it is in a valid area. //the script will stop if the location isn't valid - meaning that //nothing put after the teleport will fire either. //the current location won't be stored, either if (GetAreaFromLocation(lTarget)==OBJECT_INVALID) return; AssignCommand(oPC, ClearAllActions()); AssignCommand(oPC, ActionJumpToLocation(lTarget)); SendMessageToPC(oPC, "The fog seemes to be concentraded nightmares and you turn around in blind terror"); oTarget = oPC; effect eEffect; eEffect = EffectDazed(); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 20.0f); oTarget = oPC; eEffect = EffectBlindness(); ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, 20.0f); }