/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Goes OnPerceived of a creature void main() { object oPC = GetLastPerceived(); if (!GetIsPC(oPC)) return; if (!GetLastPerceptionSeen()) return; DelayCommand(3.0, ActionSpeakString("Aye my son, but as i have told you many years ago i was fighting such beasts myself, and.....")); }