#include "mn_i_pwfunctions" #include "nw_i0_tool" void main() { // Get the PC who is in this conversation. object oPC = GetPCSpeaker(); // *** GIVE some EXPERIENCE to the PC. *** RewardPartyXP(2000, oPC, FALSE); // *** GIVE some GOLD to the PC *** RewardPartyGP(500, oPC, FALSE); // *** GIVE some ITEM to the PC *** // CreateItemOnObject("xx0001", oPC); // *** Take stuff from the PC.*** DestroyObject(GetItemPossessedBy(oPC, "wheeloil")); // DestroyObject(GetItemPossessedBy(oPC, "xx0003")); // DestroyObject(GetItemPossessedBy(oPC, "xx0004")); // DestroyObject(GetItemPossessedBy(oPC, "xx0005")); // *** Take gold from PC *** // TakeGoldFromCreature(20000, oPC, TRUE); // *** set the quest as complete, and remember correct quest ID *** SetQuestStatus(oPC, "quest_0320", QUEST_COMPLETED); }