void main() { SetLocalInt(OBJECT_SELF,"Cost",0); SetLocalInt(OBJECT_SELF,"Refund",FALSE); SetLocalInt(OBJECT_SELF,"Visual",FALSE); SetLocalString(OBJECT_SELF,"Mods","000"); SetLocalObject(OBJECT_SELF,"Forge",GetObjectByTag("MysticForge"+GetStringRight(GetTag(OBJECT_SELF),1))); SetLocalObject(OBJECT_SELF,"Anvil",GetObjectByTag("MysticAnvil"+GetStringRight(GetTag(OBJECT_SELF),1))); }