void main() { object oSelf = OBJECT_SELF; object oPC = GetPCSpeaker(); location lTarget = GetLocalLocation(oPC, "SOT_BEACON"); location lTarget2 = GetLocation(oPC); ActionCastFakeSpellAtObject(SPELL_MINOR_GLOBE_OF_INVULNERABILITY, oSelf); DelayCommand(3.0, ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3), lTarget, 5.0)); DelayCommand(3.0, ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_LIGHT_RED_20), lTarget, 30.0)); DelayCommand(3.0, ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3), lTarget2, 5.0)); DelayCommand(3.0, ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, EffectVisualEffect(VFX_DUR_LIGHT_RED_20), lTarget2, 30.0)); SetLocalLocation(oPC, "SOT_LASTUSED", GetLocation(oPC)); AssignCommand(oPC, DelayCommand(6.0, JumpToLocation(lTarget))); }