//:://///////////////////////////////////////////// //::MIL TAILOR: reset //:: onconv mil_tailor //::////////////////////////////////////////////// /* read the blueprint of our clothes destroy clothes create the standard blueprint and put it on */ //::////////////////////////////////////////////// //:: Created By: bloodsong //::////////////////////////////////////////////// void main() { object oCloth = GetItemInSlot(INVENTORY_SLOT_CHEST); string sBP = GetResRef(oCloth); object oNew = CreateItemOnObject(sBP); DelayCommand(0.5, ActionEquipItem(oNew, INVENTORY_SLOT_CHEST)); DestroyObject(oCloth, 0.8); }