/* Script generated by Lilac Soul's NWN Script Generator, v. 2.0 For download info, please visit: http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */ //Goes OnPerceived of a creature void main() { object oPC = GetLastPerceived(); if (!GetIsPC(oPC)) return; if (!GetLastPerceptionSeen()) return; ActionWait(3.0f); ActionSpeakString("Someone seemes to would have preferred Faery Dragons"); ActionWait(3.0f); ActionSpeakString("HAHAHA"); ActionWait(5.0f); ActionAttack(oPC); }