2397 lines
58 KiB
JSON
2397 lines
58 KiB
JSON
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"value": "--Persistent Containers--\r\n\r\nThis box mantains the items at the server restart.\r\nAfter you have put it on the ground right clik and modify the variable OWNER, insert a string as value which identify the box, i.e. the owner's name.\r\nAt the beginning the box might be empty.\r\nThere are ather three variables that change the characteristic of the chest:\r\n - OWNER ONLY : if you set this at 1 only a player with a name that contained in it words the string of OWNER can open the chest; \r\n - OWNER KEY : if this integer is larger than 0 the first time you open the chest you find inside it a number of key, equal to OWNER KEY, that opens the chest;\r\n - MAX NUM ITEMS : if this integer is larger than 0 it rapresents the max number of items that the chest can store. \r\n\r\nCreated By Ulmo\r\n\r\n\r\n\r\n"
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}
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},
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{
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"value": "--Persistent Containers--\r\n\r\nThis box mantains the items at the server restart.\r\nAfter you have put it on the ground right clik and modify the variable OWNER, insert a string as value which identify the box, i.e. the owner's name.\r\nAt the beginning the box might be empty.\r\nThere are ather three variables that change the characteristic of the chest:\r\n - OWNER ONLY : if you set this at 1 only a player with a name that contained in it words the string of OWNER can open the chest; \r\n - OWNER KEY : if this integer is larger than 0 the first time you open the chest you find inside it a number of key, equal to OWNER KEY, that opens the chest;\r\n - MAX NUM ITEMS : if this integer is larger than 0 it rapresents the max number of items that the chest can store. \r\n\r\nCreated By Ulmo\r\n\r\n\r\n\r\n"
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}
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},
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{
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"value": "--Persistent Containers--\r\n\r\nThis box mantains the items at the server restart.\r\nAfter you have put it on the ground right clik and modify the variable OWNER, insert a string as value which identify the box, i.e. the owner's name.\r\nAt the beginning the box might be empty.\r\nThere are ather three variables that change the characteristic of the chest:\r\n - OWNER ONLY : if you set this at 1 only a player with a name that contained in it words the string of OWNER can open the chest; \r\n - OWNER KEY : if this integer is larger than 0 the first time you open the chest you find inside it a number of key, equal to OWNER KEY, that opens the chest;\r\n - MAX NUM ITEMS : if this integer is larger than 0 it rapresents the max number of items that the chest can store. \r\n\r\nCreated By Ulmo\r\n\r\n\r\n\r\n"
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"value": "--Persistent Containers--\r\n\r\nThis box mantains the items at the server restart.\r\nAfter you have put it on the ground right clik and modify the variable OWNER, insert a string as value which identify the box, i.e. the owner's name.\r\nAt the beginning the box might be empty.\r\nThere are ather three variables that change the characteristic of the chest:\r\n - OWNER ONLY : if you set this at 1 only a player with a name that contained in it words the string of OWNER can open the chest; \r\n - OWNER KEY : if this integer is larger than 0 the first time you open the chest you find inside it a number of key, equal to OWNER KEY, that opens the chest;\r\n - MAX NUM ITEMS : if this integer is larger than 0 it rapresents the max number of items that the chest can store. \r\n\r\nCreated By Ulmo\r\n\r\n\r\n\r\n"
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"value": "--Persistent Containers--\r\n\r\nThis box mantains the items at the server restart.\r\nAfter you have put it on the ground right clik and modify the variable OWNER, insert a string as value which identify the box, i.e. the owner's name.\r\nAt the beginning the box might be empty.\r\nThere are ather three variables that change the characteristic of the chest:\r\n - OWNER ONLY : if you set this at 1 only a player with a name that contained in it words the string of OWNER can open the chest; \r\n - OWNER KEY : if this integer is larger than 0 the first time you open the chest you find inside it a number of key, equal to OWNER KEY, that opens the chest;\r\n - MAX NUM ITEMS : if this integer is larger than 0 it rapresents the max number of items that the chest can store. \r\n\r\nCreated By Ulmo\r\n\r\n\r\n\r\n"
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"value": "--Persistent Containers--\r\n\r\nThis box mantains the items at the server restart.\r\nAfter you have put it on the ground right clik and modify the variable OWNER, insert a string as value which identify the box, i.e. the owner's name.\r\nAt the beginning the box might be empty.\r\nThere are ather three variables that change the characteristic of the chest:\r\n - OWNER ONLY : if you set this at 1 only a player with a name that contained in it words the string of OWNER can open the chest; \r\n - OWNER KEY : if this integer is larger than 0 the first time you open the chest you find inside it a number of key, equal to OWNER KEY, that opens the chest;\r\n - MAX NUM ITEMS : if this integer is larger than 0 it rapresents the max number of items that the chest can store. \r\n\r\nCreated By Ulmo\r\n\r\n\r\n\r\n"
|
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|
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|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
|
}
|
|
},
|
|
{
|
|
"__struct_id": 5,
|
|
"Comment": {
|
|
"type": "cexostring",
|
|
"value": "On the Advanced tab, replace <Place text here> with whatever information you wish to appear on the Map of an area."
|
|
}
|
|
}
|
|
]
|
|
}
|
|
}
|