Jaysyn904 86feb9ca6f Initial commit
Initial commit.
2024-06-05 21:21:06 -04:00

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object Seat;
int isSeatEmpty()
{
object PC = GetSittingCreature(Seat);
if (PC != OBJECT_INVALID) {
if (GetCurrentAction(PC) != 37) {
location loc = GetLocation(Seat);
string ref = GetResRef(Seat);
DestroyObject(Seat);
Seat = CreateObject(OBJECT_TYPE_PLACEABLE, ref, loc);
return TRUE;
}
} else {
return TRUE;
}
return FALSE;
}
void main()
{
object oPlayer = GetLastUsedBy();
Seat = OBJECT_SELF;
if (GetIsObjectValid(oPlayer)) {
AssignCommand(oPlayer, ClearAllActions(TRUE));
if (isSeatEmpty() == TRUE) {
AssignCommand(oPlayer, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_CHEST, oPlayer)));
AssignCommand(oPlayer, ActionUnequipItem(GetItemInSlot(INVENTORY_SLOT_HEAD, oPlayer)));
effect eEffect=EffectVisualEffect(263);
DelayCommand(2.0,ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY,eEffect,GetLocation(OBJECT_SELF), 15.0));
DelayCommand(4.0,ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY,eEffect,GetLocation(OBJECT_SELF), 15.0));
DelayCommand(6.0,ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY,eEffect,GetLocation(OBJECT_SELF), 15.0));
AssignCommand (oPlayer, ActionSit(Seat));
}
}
}