Jaysyn904 86feb9ca6f Initial commit
Initial commit.
2024-06-05 21:21:06 -04:00

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//::///////////////////////////////////////////////
//:: Associate On Attacked
//:: NW_CH_AC5
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
If already fighting then ignore, else determine
combat round
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Oct 16, 2001
//:://////////////////////////////////////////////
//:://////////////////////////////////////////////
//:: Modified By: Deva Winblood
//:: Modified On: Jan 4th, 2008
//:: Added Support for Mounted Combat Feat Support
//:://////////////////////////////////////////////
#include "X0_INC_HENAI"
void main()
{
// Don't do anything if we have have been recently commanded QWE
if (GetLocalInt(OBJECT_SELF, "commandstatus"))
{
return;
}
if (!GetLocalInt(GetModule(),"X3_NO_MOUNTED_COMBAT_FEAT"))
{ // set variables on target for mounted combat
SetLocalInt(OBJECT_SELF,"bX3_LAST_ATTACK_PHYSICAL",TRUE);
SetLocalInt(OBJECT_SELF,"nX3_HP_BEFORE",GetCurrentHitPoints(OBJECT_SELF));
} // set variables on target for mounted combat
SpeakString("NW_I_WAS_ATTACKED", TALKVOLUME_SILENT_TALK);
if(!GetAssociateState(NW_ASC_IS_BUSY))
{
SetCommandable(TRUE);
if(!GetAssociateState(NW_ASC_MODE_STAND_GROUND))
{
if(!GetIsObjectValid(GetAttackTarget()) && !GetIsObjectValid(GetAttemptedSpellTarget()))
{
if(GetIsObjectValid(GetLastAttacker()))
{
if(GetAssociateState(NW_ASC_MODE_DEFEND_MASTER))
{
object oTarget = GetLastAttacker(GetMaster());
HenchmenCombatRound(oTarget);
}
else
{
HenchmenCombatRound(OBJECT_INVALID);
}
}
}
if(GetSpawnInCondition(NW_FLAG_ATTACK_EVENT))
{
SignalEvent(OBJECT_SELF, EventUserDefined(1005));
}
}
}
}