97 lines
3.7 KiB
Plaintext
97 lines
3.7 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Greater Dispelling
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//:: NW_S0_GrDispel.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 7, 2002
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//:://////////////////////////////////////////////
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#include "x0_i0_spells"
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#include "inc_dispel"
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void main()
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{
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//Declare major variables
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effect eVis = EffectVisualEffect(VFX_IMP_HEAD_ODD);
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effect eImpact = EffectVisualEffect(VFX_FNF_DISPEL_GREATER);
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object oTarget = GetSpellTargetObject();
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location lLocal = GetSpellTargetLocation();
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int nCasterLevel = GetCasterLevel(OBJECT_SELF);
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float fDelay;
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if(nCasterLevel > 15)
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{
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nCasterLevel = 15;
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}
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effect eDispel;
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if (GetIsObjectValid(oTarget))
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{
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AltspellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact);
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}
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else
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{
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eDispel = EffectDispelMagicBest(nCasterLevel);
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//Apply the VFX impact and effects
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, GetSpellTargetLocation());
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oTarget = GetFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE, lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT);
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while (GetIsObjectValid(oTarget))
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{
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if(GetObjectType(oTarget) == OBJECT_TYPE_AREA_OF_EFFECT)
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{
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DestroyObject(oTarget, 0.0);
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}
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AltspellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact);
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oTarget = GetNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE,lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT);
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}
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}
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}
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/*
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effect eDispel;
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if (GetIsObjectValid(oTarget))
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{
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if(GetIsEnemy(oTarget))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_GREATER_DISPELLING));
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}
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else
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_GREATER_DISPELLING, FALSE));
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}
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//Apply the VFX impact and effects
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eDispel = EffectDispelMagicAll(nCasterLevel);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eDispel, oTarget);
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}
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else
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{
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eDispel = EffectDispelMagicBest(nCasterLevel);
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//Apply the VFX impact and effects
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, GetSpellTargetLocation());
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oTarget = GetFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE, lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT);
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while (GetIsObjectValid(oTarget))
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{
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if(GetObjectType(oTarget) == OBJECT_TYPE_AREA_OF_EFFECT)
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{
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DestroyObject(oTarget, 0.0);
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}
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fDelay = GetRandomDelay(0.75, 1.75);
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if(GetIsEnemy(oTarget))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_GREATER_DISPELLING));
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}
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else
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_GREATER_DISPELLING, FALSE));
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}
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DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_INSTANT, eDispel, oTarget));
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DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
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oTarget = GetNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_LARGE,lLocal, FALSE, OBJECT_TYPE_CREATURE | OBJECT_TYPE_AREA_OF_EFFECT);
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}
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}
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*/
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