152 lines
6.2 KiB
Plaintext
152 lines
6.2 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Regenerate
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//:: NW_S0_Regen
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Grants the selected target 6 HP of regeneration
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every round.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Oct 22, 2001
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//:://////////////////////////////////////////////
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#include "x2_inc_spellhook"
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#include "x0_i0_spells"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2003-06-23 by GeorgZ
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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//Declare major variables
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object oTarget = GetSpellTargetObject();
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// Activating Tarashon's unique regenerate spell system for "Alangara - New Dawn" !
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int nHP;
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nHP = 3;
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// *** Setting the various class modifications to all healing *** //
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// * SINGLE CLASS Fighters gain +6 *
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if ( GetLevelByClass(CLASS_TYPE_BARBARIAN, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_BARD, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_CLERIC, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_DRUID, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_MONK, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_PALADIN, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_RANGER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_ROGUE, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_SORCERER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_WIZARD, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_ARCANE_ARCHER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_ASSASSIN, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_BLACKGUARD, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_DIVINE_CHAMPION, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_DWARVEN_DEFENDER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_HARPER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_PALE_MASTER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_PURPLE_DRAGON_KNIGHT, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_DRAGON_DISCIPLE, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_SHADOWDANCER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_SHIFTER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_WEAPON_MASTER, oTarget) == 0 )
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{
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nHP = 6;
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}
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// * SINGLE CLASS Barbarians gain +5 *
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else if ( GetLevelByClass(CLASS_TYPE_FIGHTER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_BARD, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_CLERIC, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_DRUID, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_MONK, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_PALADIN, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_RANGER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_ROGUE, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_SORCERER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_WIZARD, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_ARCANE_ARCHER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_ASSASSIN, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_BLACKGUARD, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_DIVINE_CHAMPION, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_DWARVEN_DEFENDER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_HARPER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_PALE_MASTER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_PURPLE_DRAGON_KNIGHT, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_DRAGON_DISCIPLE, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_SHADOWDANCER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_SHIFTER, oTarget) == 0 &&
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GetLevelByClass(CLASS_TYPE_WEAPON_MASTER, oTarget) == 0 )
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{
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nHP = 8;
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}
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// * Any character having Barbarian levels gain +3 *
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else if ( GetLevelByClass(CLASS_TYPE_BARBARIAN, oTarget) > 0 )
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{
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nHP = 5;
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}
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// * Any character having Fighter levels gain +3 *
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else if ( GetLevelByClass(CLASS_TYPE_FIGHTER, oTarget) > 0 )
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{
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nHP = 5;
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}
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// * Any character having Ranger or Paladin levels get +2. *
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else if ( GetLevelByClass(CLASS_TYPE_RANGER, oTarget) > 0 ||
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GetLevelByClass(CLASS_TYPE_PALADIN, oTarget) > 0 )
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{
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nHP = 4;
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}
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// *** End of Tarashon's regenerate system modifiers *** //
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effect eRegen = EffectRegenerate(nHP,6.0);
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effect eVis = EffectVisualEffect(VFX_IMP_HEAD_NATURE);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eLink = EffectLinkEffects(eRegen, eDur);
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int nMeta = GetMetaMagicFeat();
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int nLevel = GetCasterLevel(OBJECT_SELF);
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//Meta-Magic Checks
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if (nMeta == METAMAGIC_EXTEND)
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{
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nLevel *= 2;
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}
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_REGENERATE, FALSE));
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// Prevent stacking - seeker 17/6/05
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RemoveEffectsFromSpell(oTarget, GetSpellId());
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//Apply effects and VFX
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(nLevel));
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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