95 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			95 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Aura of Vitality
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| //:: NW_S0_AuraVital
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| //:: Copyright (c) 2001 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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|     Modified by Tarashon for the "Alangara - New Dawn" server
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| 
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|     All allies within the AOE gain +4 Str, Con, Dex and regenerate +3.
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| 
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|     Also duration is now hours instead of rounds.
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Preston Watamaniuk
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| //:: Created On: Oct 29, 2001
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| //:://////////////////////////////////////////////
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| #include "NW_I0_SPELLS"
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| 
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| #include "x2_inc_spellhook"
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| 
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| void main()
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| {
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| 
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| /*
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|   Spellcast Hook Code
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|   Added 2003-06-23 by GeorgZ
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|   If you want to make changes to all spells,
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|   check x2_inc_spellhook.nss to find out more
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| 
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| */
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| 
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|     if (!X2PreSpellCastCode())
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|     {
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|     // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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|         return;
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|     }
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| 
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| // End of Spell Cast Hook
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| 
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| 
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|     //Declare major variables
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|     object oTarget;
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|     effect eStr = EffectAbilityIncrease(ABILITY_STRENGTH,4);
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|     effect eDex = EffectAbilityIncrease(ABILITY_DEXTERITY,4);
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|     effect eCon = EffectAbilityIncrease(ABILITY_CONSTITUTION,4);
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|     effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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| 
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|     // *** Defining the regeneration +3 function - Tarashon *** //
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| 
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|     int nHP;
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| 
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|     nHP = 3;
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| 
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|     effect eRegen = EffectRegenerate(nHP,6.0);
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| 
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|     // *** End of regen function - Tarashon *** //
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| 
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|     effect eLink = EffectLinkEffects(eStr, eDex);
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|     eLink = EffectLinkEffects(eLink, eCon);
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|     eLink = EffectLinkEffects(eLink, eDur);
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| 
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|     // *** Inserting the actual regeneration function - Tarashon *** //
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| 
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|     eLink = EffectLinkEffects(eLink, eRegen);
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| 
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|     // *** Done inserting regeneration - Tarashon *** //
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| 
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|     effect eVis = EffectVisualEffect(VFX_IMP_IMPROVE_ABILITY_SCORE);
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|     effect eImpact = EffectVisualEffect(VFX_FNF_LOS_HOLY_30);
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|     int nDuration = GetCasterLevel(OBJECT_SELF);
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|     float fDelay;
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| 
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|     int nMetaMagic = GetMetaMagicFeat();
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|     //Enter Metamagic conditions
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|     if (nMetaMagic == METAMAGIC_EXTEND)
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|     {
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|         nDuration *= 2; //Duration is +100%
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|     }
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|     ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, GetSpellTargetLocation());
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|     oTarget = GetFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, GetLocation(OBJECT_SELF));
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|     while(GetIsObjectValid(oTarget))
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|     {
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|         if(GetFactionEqual(oTarget) || GetIsReactionTypeFriendly(oTarget))
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|         {
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|             fDelay = GetRandomDelay(0.4, 1.1);
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|             //Signal the spell cast at event
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|             SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_AURA_OF_VITALITY, FALSE));
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|             //Apply effects and VFX to target
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|             DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(nDuration)));
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|             DelayCommand(fDelay, ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget));
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|         }
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|         oTarget = GetNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, GetLocation(OBJECT_SELF));
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|     }
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| }
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