44 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			1.0 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Cure Critical Wounds
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| //:: NW_S0_CurCrWn
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| //:: Copyright (c) 2001 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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| // As cure light wounds, except cure critical wounds
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| // cures 4d8 points of damage plus 1 point per
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| // caster level (up to +20).
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Noel Borstad
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| //:: Created On: Oct 18, 2000
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| //:://////////////////////////////////////////////
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| //:: VFX Pass By: Preston W, On: June 20, 2001
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| //:: Update Pass By: Preston W, On: July 26, 2001
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| 
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| #include "NW_I0_SPELLS"
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| #include "x2_inc_spellhook"
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| 
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| void main()
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| {
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| 
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| /*
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|   Spellcast Hook Code
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|   Added 2003-06-20 by Georg
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|   If you want to make changes to all spells,
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|   check x2_inc_spellhook.nss to find out more
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| 
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| */
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| 
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|     if (!X2PreSpellCastCode())
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|     {
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|     // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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|         return;
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|     }
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| 
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| // End of Spell Cast Hook
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| 
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| 
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|     spellsCure(d8(4), 20, 32, VFX_IMP_SUNSTRIKE, VFX_IMP_HEALING_G, GetSpellId());
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| }
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| 
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