106 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			106 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Greater Planar Binding
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| //:: NW_S0_GrPlanar.nss
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| //:: Copyright (c) 2001 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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|     Summons an outsider dependant on alignment, or
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|     holds an outsider if the creature fails a save.
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Preston Watamaniuk
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| //:: Created On: April 12, 2001
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| 
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| // ***Tarashon making brand new creatures for Alangara *** //
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| 
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| 
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| #include "NW_I0_SPELLS"
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| #include "x2_inc_spellhook"
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| 
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| void main()
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| {
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| 
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| /*
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|   Spellcast Hook Code
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|   Added 2003-06-23 by GeorgZ
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|   If you want to make changes to all spells,
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|   check x2_inc_spellhook.nss to find out more
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| 
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| */
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| 
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|     if (!X2PreSpellCastCode())
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|     {
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|     // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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|         return;
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|     }
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| 
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| // End of Spell Cast Hook
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| 
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| 
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|     //Declare major variables
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|     int nMetaMagic = GetMetaMagicFeat();
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|     int nCasterLevel = GetCasterLevel(OBJECT_SELF);
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|     int nDuration = GetCasterLevel(OBJECT_SELF);
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|     effect eSummon;
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|     effect eGate;
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|     effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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|     effect eDur2 = EffectVisualEffect(VFX_DUR_PARALYZED);
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|     effect eDur3 = EffectVisualEffect(VFX_DUR_PARALYZE_HOLD);
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| 
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|     effect eLink = EffectLinkEffects(eDur, EffectParalyze());
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|     eLink = EffectLinkEffects(eLink, eDur2);
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|     eLink = EffectLinkEffects(eLink, eDur3);
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| 
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|     object oTarget = GetSpellTargetObject();
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|     int nRacial = GetRacialType(oTarget);
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|     //Check for metamagic extend
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|     if (nMetaMagic == METAMAGIC_EXTEND)
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|     {
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|         nDuration = nDuration *2;   //Duration is +100%
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|     }
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|     //Check to see if a valid target has been chosen
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|     if (GetIsObjectValid(oTarget))
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|     {
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|         if(!GetIsReactionTypeFriendly(oTarget))
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|         {
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|             //Fire cast spell at event for the specified target
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|             SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_GREATER_PLANAR_BINDING));
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|             //Check for racial type
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|             if(nRacial == RACIAL_TYPE_OUTSIDER)
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|             {
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|                 //Allow will save to negate hold effect
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|                 if(!MySavingThrow(SAVING_THROW_WILL, oTarget, GetSpellSaveDC()+5))
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|                 {
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|                     //Apply the hold effect
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|                     ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration/2));
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|                 }
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|             }
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|         }
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|     }
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|     else
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|     {
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|         //If the ground was clicked on summon an outsider based on alignment
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|         int nAlign = GetAlignmentGoodEvil(OBJECT_SELF);
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|         float fDelay = 3.0;
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|         switch (nAlign)
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|         {
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|             case ALIGNMENT_EVIL:
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|                 eSummon = EffectSummonCreature("s_succubus_2", VFX_FNF_SUMMON_GATE, 3.0);
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|                 //eGate = EffectVisualEffect(VFX_FNF_SUMMON_GATE);
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|             break;
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|             case ALIGNMENT_GOOD:
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|                 eSummon = EffectSummonCreature("s_chound_2", VFX_FNF_SUMMON_CELESTIAL, 3.0);
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|                 //eGate = EffectVisualEffect(VFX_FNF_SUMMON_CELESTIAL);
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|             break;
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|             case ALIGNMENT_NEUTRAL:
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|                 eSummon = EffectSummonCreature("s_slaadgrn_2", VFX_FNF_SUMMON_MONSTER_3, 1.0);
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|                 //eGate = EffectVisualEffect(VFX_FNF_SUMMON_MONSTER_3);
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|                 fDelay = 1.0;
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|             break;
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|         }
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|         //Apply the VFX impact and summon effect
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|         ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummon, GetSpellTargetLocation(), HoursToSeconds(nDuration));
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|     }
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| }
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| 
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