110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
 | |
| //:: Undeath's Eternal Foe
 | |
| //:: x0_s0_udetfoe.nss
 | |
| //:: Copyright (c) 2001 Bioware Corp.
 | |
| //:://////////////////////////////////////////////
 | |
| /*
 | |
|     Grants many protections against undead
 | |
|     to allies in a small area
 | |
|     of effect (everyone gets negative energy protection)
 | |
|     immunity to poison and disease too
 | |
|     +4 AC bonus to all creatures
 | |
| */
 | |
| //:://////////////////////////////////////////////
 | |
| //:: Created By: Brent
 | |
| //:: Created On: July 31, 2002
 | |
| //:://////////////////////////////////////////////
 | |
| //:: VFX Pass By:
 | |
| #include "NW_I0_SPELLS"
 | |
| #include "x2_inc_spellhook"
 | |
| 
 | |
| void GrantProtection(object oTarget)
 | |
| {
 | |
|     effect eVis = EffectVisualEffect(VFX_IMP_HOLY_AID);
 | |
| 
 | |
|     effect eNeg = EffectDamageImmunityIncrease(DAMAGE_TYPE_NEGATIVE, 100);
 | |
|     effect eLevel = EffectImmunity(IMMUNITY_TYPE_NEGATIVE_LEVEL);
 | |
|     effect eAbil = EffectImmunity(IMMUNITY_TYPE_ABILITY_DECREASE);
 | |
|     effect ePoison = EffectImmunity(IMMUNITY_TYPE_POISON);
 | |
|     effect eDisease = EffectImmunity(IMMUNITY_TYPE_DISEASE);
 | |
|     effect eAC = EffectACIncrease(6);
 | |
| 
 | |
|     int nDuration = GetCasterLevel(OBJECT_SELF);
 | |
|     int nMetaMagic = GetMetaMagicFeat();
 | |
| 
 | |
|     nDuration = nDuration *2;
 | |
| 
 | |
|     //Enter Metamagic conditions
 | |
|     if (nMetaMagic == METAMAGIC_EXTEND)
 | |
|     {
 | |
|         nDuration = nDuration *2; //Duration is +100%
 | |
|     }
 | |
| 
 | |
|     //Link Effects
 | |
|     effect eLink = EffectLinkEffects(eNeg, eLevel);
 | |
|     eLink = EffectLinkEffects(eLink, eAbil);
 | |
|     eLink = EffectLinkEffects(eLink, eAC);
 | |
|     eLink = EffectLinkEffects(eLink, ePoison);
 | |
|     eLink = EffectLinkEffects(eLink, eDisease);
 | |
| 
 | |
|     //Apply the VFX impact and effects
 | |
|     ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
 | |
|     ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nDuration));
 | |
| 
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 | |
| void main()
 | |
| {
 | |
| 
 | |
| /*
 | |
|   Spellcast Hook Code
 | |
|   Added 2003-06-20 by Georg
 | |
|   If you want to make changes to all spells,
 | |
|   check x2_inc_spellhook.nss to find out more
 | |
| 
 | |
| */
 | |
| 
 | |
|     if (!X2PreSpellCastCode())
 | |
|     {
 | |
|     // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
 | |
|         return;
 | |
|     }
 | |
| 
 | |
| // End of Spell Cast Hook
 | |
| 
 | |
| 
 | |
|     //Declare major variables
 | |
|     object oTarget;
 | |
|     effect eVis = EffectVisualEffect(VFX_IMP_HEAD_HOLY);
 | |
|     effect eImpact = EffectVisualEffect(VFX_FNF_LOS_HOLY_30);
 | |
| 
 | |
| 
 | |
|     float fDelay;
 | |
|     //Metamagic duration check
 | |
| 
 | |
|     //Apply Impact
 | |
|     ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eImpact, GetSpellTargetLocation());
 | |
| 
 | |
|     //Get the first target in the radius around the caster
 | |
|     oTarget = GetFirstObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_HUGE, GetSpellTargetLocation());
 | |
|     while(GetIsObjectValid(oTarget))
 | |
|     {
 | |
|         if(GetIsReactionTypeFriendly(oTarget) || GetFactionEqual(oTarget))
 | |
|         {
 | |
|              /// line below added to stop stacking ///
 | |
|              RemoveEffectsFromSpell(oTarget, GetSpellId());
 | |
|              fDelay = GetRandomDelay(0.4, 1.1);
 | |
|             //Fire spell cast at event for target
 | |
|             SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, 444, FALSE));
 | |
|             GrantProtection(oTarget);
 | |
|         }
 | |
|         //Get the next target in the specified area around the caster
 | |
|         oTarget = GetNextObjectInShape(SHAPE_SPHERE, RADIUS_SIZE_COLOSSAL, GetSpellTargetLocation());
 | |
|     }
 | |
| }
 | |
| 
 | |
| 
 | |
| 
 |