65 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| //::///////////////////////////////////////////////
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| //:: Expeditious retreat
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| //:: x0_s0_exretreat.nss
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| //:: Copyright (c) 2002 Bioware Corp.
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| //:://////////////////////////////////////////////
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| /*
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|  Increases movement rate to the max, allowing
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|  the spell-caster to flee.
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|  Also gives + 2 AC bonus
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| */
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| //:://////////////////////////////////////////////
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| //:: Created By: Brent Knowles
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| //:: Created On: September 6, 2002
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| //:://////////////////////////////////////////////
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| //:: Last Update By: Andrew Nobbs May 01, 2003
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| 
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| #include "NW_I0_SPELLS"
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| 
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| #include "x2_inc_spellhook"
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| 
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| void main()
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| {
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| 
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| /*
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|   Spellcast Hook Code
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|   Added 2003-06-20 by Georg
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|   If you want to make changes to all spells,
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|   check x2_inc_spellhook.nss to find out more
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| 
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| */
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| 
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|     if (!X2PreSpellCastCode())
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|     {
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|     // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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|         return;
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|     }
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| 
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| // End of Spell Cast Hook
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| 
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| 
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|     //Declare major variables
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|     object oTarget = GetSpellTargetObject();
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| 
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|     if (GetHasSpellEffect(SPELL_HASTE, oTarget) == TRUE)
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|     {
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|         return ; // does nothing if caster already has haste
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|     }
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|     effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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|     effect eFast = EffectMovementSpeedIncrease(150);
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|     effect eLink = EffectLinkEffects(eFast, eDur);
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| 
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|     int nMetaMagic = GetMetaMagicFeat();
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|     int nDuration = GetCasterLevel(OBJECT_SELF);
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|     if (nMetaMagic == METAMAGIC_EXTEND)
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|     {
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|         nDuration = nDuration *2; //Duration is +100%
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|     }
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| 
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|     //Fire cast spell at event for the specified target
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|     SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, 455, FALSE));
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| 
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|     //Apply the VFX impact and effects
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|     ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nDuration));
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| }
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