2025/09/28 Update
More updates from @Behindflayer. Full compile.
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@@ -20,7 +20,12 @@ void main()
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{
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CreateItemOnObject("Norhamer3", OBJECT_SELF, 1);
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}
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ExecuteScript("prc_npc_death", OBJECT_SELF);
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ExecuteScript("prc_pwondeath", OBJECT_SELF);
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else
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{
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CreateItemOnObject("DragonsBlood", OBJECT_SELF, 1);
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}
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ExecuteScript("prc_npc_death", OBJECT_SELF);
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ExecuteScript("prc_pwondeath", OBJECT_SELF);
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}
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