2025/09/28 Update
More updates from @Behindflayer. Full compile.
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@@ -6,6 +6,7 @@ void main()
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{
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ExecuteScript ("uberloot", OBJECT_SELF);
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CreateItemOnObject("DragonsBlood", OBJECT_SELF, 1);
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int nDiceRoll = d100(1);
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if(nDiceRoll <= 10)
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@@ -20,7 +21,7 @@ void main()
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{
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CreateItemOnObject("zoksfang", OBJECT_SELF, 1);
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}
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ExecuteScript("prc_npc_death", OBJECT_SELF);
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ExecuteScript("prc_pwondeath", OBJECT_SELF);
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ExecuteScript("prc_npc_death", OBJECT_SELF);
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ExecuteScript("prc_pwondeath", OBJECT_SELF);
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}
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