//::////////////////////////////////////////////// //::// blackclaw LEWT //::///////////////////////////////////////////// void main() { ExecuteScript ("uberloot", OBJECT_SELF); CreateItemOnObject("DragonsBlood", OBJECT_SELF, 1); int nDiceRoll = d100(1); if(nDiceRoll <= 10) { CreateItemOnObject("Blackclawstooth", OBJECT_SELF, 1); } else if(nDiceRoll <= 20) { CreateItemOnObject("Blackclawsclaw", OBJECT_SELF, 1); } else if(nDiceRoll <= 30) { CreateItemOnObject("blackclawscloak", OBJECT_SELF, 1); } else if(nDiceRoll <= 40) { CreateItemOnObject("Blackclaw4", OBJECT_SELF, 1); } else if(nDiceRoll <= 50) { CreateItemOnObject("Blackclaw5", OBJECT_SELF, 1); } else if(nDiceRoll <= 60) { CreateItemOnObject("Blackclaw6", OBJECT_SELF, 1); } else if(nDiceRoll <= 70) { CreateItemOnObject("Blackclaw7", OBJECT_SELF, 1); } else if(nDiceRoll <= 80) { CreateItemOnObject("Blackclaw8", OBJECT_SELF, 1); } else if(nDiceRoll <= 90) { CreateItemOnObject("Blackclaw9", OBJECT_SELF, 1); } else{CreateItemOnObject("DragonsBlood", OBJECT_SELF, 1);} ExecuteScript("prc_npc_death", OBJECT_SELF); ExecuteScript("prc_pwondeath", OBJECT_SELF); }