Ancordia_PRC8/_module/dlg/dragon_conv.dlg.json
Jaysyn904 ef4223a8fe Updated for PRC8
Updated for PRC8.  Updated release archive.
2024-02-14 23:23:26 -05:00

910 lines
21 KiB
JSON

{
"__data_type": "DLG ",
"DelayEntry": {
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"Text": {
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"value": {
"0": "Well met, traveller. Have some rest if you need it. No one will dare attack you when you are with me.",
"10": "Witaj, wêdrowcze. Odpocznij w spokoju, jeœli jesteœ strudzon<y/a> podró¿¹. Przy mnie nikt nie oœmieli siê ciebie zaatakowaæ.",
"11": "Witaj, wêdrowcze. Odpocznij w spokoju, jeœli jesteœ strudzon<y/a> podró¿¹. Przy mnie nikt nie oœmieli siê ciebie zaatakowaæ."
}
}
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"Text": {
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"0": "There is dirt hidden in your heart, but how much, I know not. I cannot determine your intentions and desires. I cannot help you.",
"10": "W twym sercu kryje siê bród, lecz nie wiem, jak wielki. Nie umiem okreœliæ twoich intencji. Nie mogê ci pomóc.",
"11": "W twym sercu kryje siê bród, lecz nie wiem, jak wielki. Nie umiem okreœliæ twoich intencji. Nie mogê ci pomóc."
}
}
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"Text": {
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"value": {
"0": "I sense your heart is kind and brave, traveller. I shall fulfil your wish.",
"10": "Czujê, ¿e masz dobre i mê¿ne serce, wêdrowcze. Spe³niê twoj¹ proœbê.",
"11": "Czujê, ¿e masz dobre i mê¿ne serce, wêdrowcze. Spe³niê twoj¹ proœbê."
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}
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"0": "You have already been given a portion of my power. I cannot give you more.",
"10": "Zosta³<e/a>œ ju¿ obdarzon<y/a> cz¹stk¹ mojej si³y. Wiêcej nie mogê ci daæ.",
"11": "Zosta³<e/a>œ ju¿ obdarzon<y/a> cz¹stk¹ mojej si³y. Wiêcej nie mogê ci daæ."
}
}
}
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"0": "<StartAction>[Attack]</Start> Die, monster!",
"10": "<StartAction>[Atak]</Start> Giñ, potworze!",
"11": "<StartAction>[Atak]</Start> Giñ, potworze!"
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}
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"Text": {
"type": "cexolocstring",
"value": {
"0": "Could your magic aid me in my journey?",
"10": "Mo¿esz wesprzeæ mnie swoj¹ magi¹ w dalszej podró¿y?",
"11": "Mo¿esz wesprzeæ mnie swoj¹ magi¹ w dalszej podró¿y?"
}
}
},
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"Text": {
"type": "cexolocstring",
"value": {
"0": "<StartAction>[Attack]</Start> What? How dare you! You shall regret this refusal, you overgrown sleeker!",
"10": "<StartAction>[Atak]</Start> Co takiego? Jak œmiesz! Po¿a³ujesz tej odmowy, kreaturo!",
"11": "<StartAction>[Atak]</Start> Co takiego? Jak œmiesz! Po¿a³ujesz tej odmowy, kreaturo!"
}
}
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"Sound": {
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"Text": {
"type": "cexolocstring",
"value": {
"0": "I'll be going, then.",
"10": "W takim razie idê st¹d.",
"11": "W takim razie idê st¹d."
}
}
},
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"Animation": {
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"Text": {
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"0": "I understand.",
"10": "Rozumiem.",
"11": "Rozumiem."
}
}
},
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"Sound": {
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"Text": {
"type": "cexolocstring",
"value": {
"0": "Thank you.",
"10": "Dziêkujê.",
"11": "Dziêkujê."
}
}
},
{
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"Animation": {
"type": "dword",
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"AnimLoop": {
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"Sound": {
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"Text": {
"type": "cexolocstring",
"value": {
"0": "Right, I must have forgotten.",
"10": "Faktycznie, musia³<e/a>m zapomnieæ.",
"11": "Faktycznie, musia³<e/a>m zapomnieæ."
}
}
},
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"Text": {
"type": "cexolocstring",
"value": {
"0": "Do not think I need protection.",
"10": "Nie myœl, ¿e potrzebujê ochrony.",
"11": "Nie myœl, ¿e potrzebujê ochrony."
}
}
},
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"Text": {
"type": "cexolocstring",
"value": {
"0": "Thanks, but I'm not planning any breaks at the moment. Farewell.",
"10": "Dziêki, ale nie bêdê siê zatrzymywaæ. ¯egnaj.",
"11": "Dziêki, ale nie bêdê siê zatrzymywaæ. ¯egnaj."
}
}
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"Text": {
"type": "cexolocstring",
"value": {
"0": "Thank you for your kind offer.",
"10": "Dziêkujê.",
"11": "Dziêkujê."
}
}
}
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