Initial Commit
Initial Commit
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23
_module/nss/enter_superkeep.nss
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23
_module/nss/enter_superkeep.nss
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//::///////////////////////////////////////////////
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//:: Reveal Map on Area Load
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//:: reveal_map.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:: Created By: Phillip Alex Haddox
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//:: Created On: August 20, 2002
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//:://////////////////////////////////////////////
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//
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// Put this script on the OnEnter Event script in
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// the area properties. It will completely reveal
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// the mini-map to all players as they zone in.
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void main()
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{
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object oPC = GetEnteringObject();
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object oArea = GetArea(oPC);
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ExploreAreaForPlayer (oArea,oPC);
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AssignCommand(oPC, StoreCameraFacing());
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AssignCommand(oPC, SetCameraFacing(GetFacing(oPC), 6.0, 2.0));
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AssignCommand(oPC, SetCameraMode(oPC, CAMERA_MODE_STIFF_CHASE_CAMERA));
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}
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