Initial Commit
Initial Commit
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49
_module/nss/mb_about.nss
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49
_module/nss/mb_about.nss
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//::///////////////////////////////////////////////
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//:: AnchorDeep Message Board
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//::
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//:: MB_ABOUT.nss
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//:://////////////////////////////////////////////
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//:: General info about the message board
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//::
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//:://////////////////////////////////////////////
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//:: Edited By: 69_Jeremy_69 On: September 2, 2003
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//:: Created By: 69_Jeremy_69 On: August 20, 2003
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//////////////////////////////////////////////////
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//:: September 2, 2003
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//:: - Added a DM board that is read only to players
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//:: - Posts dont loop anymore
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//:: - Fixed filter
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///////////////////////////////////////////////////
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//:: August 24, 2003
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//:: - When reading new posts it now shows the newest posts first
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//:: - When looking at posts to delete, the oldest show
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//:: first
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///////////////////////////////////////////////////
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/*
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- This Message Board System was made for the PW AnchorDeep
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found in the RolePlay section on GameSpy
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This is all very straight forward, drop a Message Board found in Custom =>
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Penants and Signs in the Placeable Pallette, in any area you want your
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players to have access to getting and sending messages.
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Once the boards are in the code handles the rest.
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There are a few Options you can edit in the file MB_INC. If you edit
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this file though you will have to do a full recompile of the scripts.
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Features this message board has:
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** All found in the file MB_INC under Constants **
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- Persistent messages
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- Flood Control to stop Spammers
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- You can Enable/Disable the showing of names
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- Players can delete there own messages
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- There is a language filter to catch 'BAD WORDS'
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- DM's can delete any post, board or the whole database from in game.
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*/
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// Ignore this, used to avoid compile error
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int StartingConditional(){return 1;}
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