#include "x4_inc_functions" void main() { //Set this place as the PC's spawn point object oPC = GetEnteringObject(); if (!GetIsPC(oPC)) return; string sLastTown = GetCampaignString(CharacterDB(oPC), "TOWN_SPAWN"); if (sLastTown != "WP_AREA_AFTERLIFE") SetCampaignString(CharacterDB(oPC), "TOWN_SPAWN", "WP_AREA_AFTERLIFE"); }