void main()
{
    object oPC = GetPCSpeaker();
    if (GetGold(oPC) < 38)
    {
        SpeakOneLinerConversation("Whoops, don't have that much gold!", oPC);
        return;
    }
    CreateItemOnObject("daredevilwhiskey", oPC);
    TakeGoldFromCreature(38, oPC, TRUE);
}