void script(object oItem, object oPC)
{
     DestroyObject(oItem);
}

void main()
{
     object oPC = GetPCSpeaker();
     int nSlot = 0;
     object oItem;

     //Check if the item being crafted is equipped
     while (nSlot < 18)
     {
     oItem = GetItemInSlot(nSlot, oPC);
     if (GetLocalInt(oItem, "Prototype") == TRUE) script(oItem, oPC);
     nSlot++;
     }
     //If the item is not equipped, search for it in the inventory
     oItem = GetFirstItemInInventory(oPC);
     while (GetIsObjectValid(oItem))
     {
     if (GetLocalInt(oItem, "Prototype") == TRUE) script(oItem, oPC);
     oItem = GetNextItemInInventory(oPC);
     }
}