// 69_hench_canwork // Text appears if NPC can work for PC // Created: 69MEH69 July 2004 #include "x4_inc_functions" #include "69_hench_lib" int StartingConditional() { int iResult; object oPC = GetPCSpeaker(); iResult = GetCanWork69(oPC, OBJECT_SELF); int nHenchNumber = GetCampaignInt(CharacterDB(oPC), "HENCH_NUMBER"); if(iResult == FALSE) return TRUE; if(nHenchNumber > 2) return TRUE; return FALSE; }