#include "x4_inc_functions" int StartingConditional() { object oPC = GetPCSpeaker(); object oModule = GetModule(); string sDatabase = GetLocalString(oModule, "DB"); string sPCOwner = CharacterDB(oPC); string sAuberageOwner = GetCampaignString(sDatabase, "H_AUBERAGE_OWNER"); string sSilbuamOwner = GetCampaignString(sDatabase, "H_SILBUAM_OWNER"); string sFohenwindOwner = GetCampaignString(sDatabase, "H_FOHENWIND_OWNER"); string sWestronOwner = GetCampaignString(sDatabase, "H_WESTRON_OWNER"); string sHeimdolOwner = GetCampaignString(sDatabase, "H_HEIMDOL_OWNER"); string sBaldamOwner = GetCampaignString(sDatabase, "H_BALDAM_OWNER"); string sArkenstoneOwner = GetCampaignString(sDatabase, "H_ARKENSTONE_OWNER"); string sDragonwoldOwner = GetCampaignString(sDatabase, "H_DRAGONWOLD_OWNER"); if(sAuberageOwner != sPCOwner && sSilbuamOwner != sPCOwner && sFohenwindOwner != sPCOwner && sWestronOwner != sPCOwner && sHeimdolOwner != sPCOwner && sBaldamOwner != sPCOwner && sArkenstoneOwner != sPCOwner && sDragonwoldOwner != sPCOwner) return TRUE; return FALSE; }