#include "x4_inc_functions" #include "mpoker_include" int StartingConditional() { object oStool1 = GetNearestObjectByTag("mpoker_stool1"); object oStool2 = GetNearestObjectByTag("mpoker_stool2"); object oP1 = GetSittingCreature(oStool1); object oP2 = GetSittingCreature(oStool2); SetLocalObject(OBJECT_SELF, "oP1", oP1); SetLocalObject(OBJECT_SELF, "oP2", oP2); if (GetLocalInt(OBJECT_SELF, "STAGE") == 4) { //Get the current PC string sCurrent = GetLocalString(OBJECT_SELF, "CURRENT"); object oPlayer = GetLocalObject(OBJECT_SELF, sCurrent); //Set token SetCustomToken(916, GetName(oPlayer)); //Retrieve PC's message string sMessage = GetLocalString(OBJECT_SELF, "SPOKEN"); if (sMessage == "#1" || sMessage == "#2" || sMessage == "#3" || sMessage == "#4" || sMessage == "#5") { //If the player has already discarded 3 cards int nDiscarded; if (GetLocalInt(OBJECT_SELF, "PLAYER1_DISCARD_1") == 1) nDiscarded++; if (GetLocalInt(OBJECT_SELF, "PLAYER1_DISCARD_2") == 1) nDiscarded++; if (GetLocalInt(OBJECT_SELF, "PLAYER1_DISCARD_3") == 1) nDiscarded++; if (GetLocalInt(OBJECT_SELF, "PLAYER1_DISCARD_4") == 1) nDiscarded++; if (GetLocalInt(OBJECT_SELF, "PLAYER1_DISCARD_5") == 1) nDiscarded++; if (nDiscarded >=3) return TRUE; return FALSE; } return FALSE; } return FALSE; }