#include "quest_inc" void main() { string sDB = CharacterDB(GetPCSpeaker()); int nReward = 11*GetCampaignInt(sDB, "QUEST_REWARD")/10; GiveGoldToCreature(GetPCSpeaker(), nReward); SetLocalInt(OBJECT_SELF, "Quest_Halt", TRUE); if (GetCampaignInt(sDB, "QUEST_BACKGROUND") == 5) AdjustAlignment(GetPCSpeaker(), ALIGNMENT_EVIL, 3, FALSE); DeleteQuest(GetPCSpeaker()); RemoveJournalQuestEntry("random_quest", GetPCSpeaker(), FALSE); }