#include "quest_inc" void main() { object oPC = GetPCSpeaker(); string sDB = CharacterDB(oPC); string sExtra = GetCampaignString(sDB, "QUEST_EXTRA"); string sResRef; if (sExtra == "stealamulet") sResRef = "quest_stolenamul"; else if (sExtra == "stealsphere") sResRef = "quest_stolenart1"; else if (sExtra == "stealdisc") sResRef = "quest_stolenart2"; else if (sExtra == "stealhand") sResRef = "quest_stolenart3"; else sResRef = "quest_stolenring"; CreateItemOnObject(sResRef, oPC); if (GetCampaignString(CharacterDB(oPC), "QUEST_EXTRA2") != "mustkill") AddRandomQuestJournalEntry(oPC, 2); SetLocalInt(OBJECT_SELF, "Quest_Halt", TRUE); }