#include "quest_inc" int StartingConditional() { string sDB = CharacterDB(GetPCSpeaker()); object oPC = GetPCSpeaker(); int nIntelNPC = GetLocalInt(oPC, "QuestIntel"); string sIntelNPC = IntToString(nIntelNPC); string sPrefix; if (nIntelNPC == 0) sPrefix = "QUEST"; else sPrefix = sIntelNPC+"_NPC"; if (GetCampaignInt(sDB, sPrefix+"_INTEL") == 3) return TRUE; return FALSE; }