#include "x4_inc_functions" int StartingConditional() { string sDB = CharacterDB(GetPCSpeaker()); if (GetLocalInt(OBJECT_SELF, "LostQuest") == TRUE && GetPCSpeaker() == GetLocalObject(OBJECT_SELF, "oPC") && GetCampaignInt(sDB, "QUEST_COMPLICATION") == 1) { string sName = GetLocalString(OBJECT_SELF, "sName"); string sLastName = GetLocalString(OBJECT_SELF, "sLastName"); SetCustomToken(11001, sName); SetCustomToken(11002, sLastName); return TRUE; } return FALSE; }