#include "quest_inc" int StartingConditional() { object oPC = GetPCSpeaker(); if (GetLocalInt(oPC, "FailedSkill") == TRUE) return FALSE; int nDC = GetAdjustedSkillDC(oPC); if (GetIsSkillSuccessful(oPC, SKILL_PERSUADE, nDC) == TRUE) return TRUE; else return FALSE; }